Today we will take a look at the last armor crafting profession and see how tailoring looks in Shadowlands.
At the moment there aren’t any materials available easily in the beta, and I don’t really have the time to farm everything, so I can’t know everything. I haven’t had time to look up everything either, so we will be trusting the in-game unlearned tab to get an idea of what’s going on.
Tailors get slightly fewer recipe types compared to leatherworkers. Optional reagents, bags, legendary base items, armor and bandages are the categories you get access to.
As with leatherworking you will have to craft a lot of lower level items that are unlikely to sell well without crafter’s marks. You learn the 30 slot bag recipe at 15 though, which can give a cash infusion, even if the price will be low due to deep sea bags being a good alternative.
The level 51 armor may be useful for players leveling alts, so there is a slight chance you can recoup, but mostly you will have to power through.
The crafted armor for tailors follows the exact same setup as for leatherworking. There is an uncommon set with required level 51-57 that can take one optional reagent to increase the item level and a rare set for level 60 that can take three optional reagents for item level and secondary stats. The base level 60 gear might sell early on, but very quickly you will have to have crafter’s mark 2 to really make gold. For the secondary stat materials it will be very interesting...